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		<p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Object3D.html">Object3D</a> → <a href="Group.html">Group</a> → </p>
	<h1 translate="no">TileShadowNodeHelper</h1>
		<section>
			<header>
				<div class="class-description"><p>Helper class to manage and display debug visuals for TileShadowNode.</p></div>
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			<article>
				<h2 class="subsection-title">Import</h2>
				<p><span translate="no">TileShadowNodeHelper</span> is an addon, and must be imported explicitly, see <a href="https://threejs.org/manual/#en/installation" target="_blank" rel="noopener">Installation#Addons</a>.</p>
				<pre><code class="language-js">import { TileShadowNodeHelper } from 'three/addons/tsl/shadows/TileShadowNodeHelper.js';</code></pre>
				<div class="container-overview">
					<h2>Constructor</h2>
					<h3 class="name name-method" id="TileShadowNodeHelper" translate="no">new <a href="#TileShadowNodeHelper">TileShadowNodeHelper</a><span class="signature">( tileShadowNode : <span class="param-type"><a href="TileShadowNode.html">TileShadowNode</a></span> )</span> </h3>
					<div class="method">
						<table class="params">
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									<td class="name">
										<strong>tileShadowNode</strong>
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									<td class="description last">
										<p>The TileShadowNode instance to debug.</p>
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				<h2 class="subsection-title">Methods</h2>
					<h3 class="name name-method" id="dispose" translate="no">.<a href="#dispose">dispose</a><span class="signature">()</span> </h3>
					<div class="method">
						<div class="description">
							<p>Removes all debug objects (planes and helpers) from the scene.</p>
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					<h3 class="name name-method" id="init" translate="no">.<a href="#init">init</a><span class="signature">()</span> </h3>
					<div class="method">
						<div class="description">
							<p>Initializes the debug displays (planes and camera helpers).
Should be called after TileShadowNode has initialized its lights and shadow nodes.</p>
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					<h3 class="name name-method" id="update" translate="no">.<a href="#update">update</a><span class="signature">()</span> </h3>
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							<p>Updates the debug visuals (specifically camera helpers).
Should be called within TileShadowNode's update method.</p>
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				<h2 class="subsection-title">Source</h2>
				<p>
					<a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/tsl/shadows/TileShadowNodeHelper.js" translate="no" target="_blank" rel="noopener">examples/jsm/tsl/shadows/TileShadowNodeHelper.js</a>
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